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Critter Stack AI Skills

The Critter Stack AI Skills series

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Introducing the Critter Stack AI SkillsPart 1 · 20th May 2026Introducing the Critter Stack AI SkillsJasperFx Software's officially curated AI Skills for the Critter Stack are now available for purchase — continuously improved guidance that helps AI coding agents write idiomatic Marten, Polecat, and Wolverine code.Critter Stack AI Skills 1.14: Troubleshooting Guides, and Why the Skills Pay for ThemselvesPart 2 · 23rd September 2026Critter Stack AI Skills 1.14: Troubleshooting Guides, and Why the Skills Pay for ThemselvesAI Skills 1.14 ships eight troubleshooting skills that decode Critter Stack exceptions from the stack trace. It's also a good excuse to make the bigger case: skills that know Wolverine's idioms produce terser code, cheaper agent sessions, and an agent that can actually reason through concurrency, parallelism, and production diagnostics.Critter Stack AI Skills 1.17: One Month of Releases, Checked Against the SourcePart 3 · 27th October 2026Critter Stack AI Skills 1.17: One Month of Releases, Checked Against the SourceAI Skills 1.17 is the result of a review of everything Wolverine, Marten, CritterWatch, Bobcat and Stoat shipped in the last month, checked against the product source rather than the changelogs. Thirty-six skill changes, seven of them correcting advice that had quietly gone wrong, and the CritterWatch 1.1 paired updates that were waiting in 1.16.Critter Stack AI Skills 1.18: Caught Up With CritterWatch 1.2Part 4 · 3rd November 2026Critter Stack AI Skills 1.18: Caught Up With CritterWatch 1.2AI Skills 1.18 brings every CritterWatch skill up to the 1.2 MCP tools, checked tool by tool against the source: a new sagas skill, the get_command_outcome tool, dead letters ranged by failure time, event queries over bodies and metadata, and six corrections to advice that had gone wrong, including the Prometheus series names every Grafana example used.